This session the party interacted some with the survivors in the Misty Morning Inn. Adra told them of what to watch for in terms of zombification, gave them some healing, and received some help from Ilivarra. Smolkin set them on a quest to find Constable Halpern & Mayor Lundgrave, to recover some of the town's leadership so that they can figure out how to get out of the situation they've found themselves in. Torrin McCarver, the innkeeper of the Misty Morning Inn, also asked them to recover some foodstuffs if they could, to allow them to remain dug in for longer if such was necessary. They snuck through the town to the town hall's gates, where they encountered a pair of hulking zombies and a number of special zombified guards known as dread protectors.
This encounter proved quite difficult, and Malthus & Pieter were both sent into dying status. At one point it looked like the dice were going to cause another TPK, but with a couple of critical success death saving throws, the tide turned and the party was victorious in the end.
Entering the town hall, the party explored the eastern side of the first floor, recovering some gold from the footlockers of what appeared to be the guards' barracks; they also discovered a stained green cauldron, which they eventually decided was the likely origin of the zombie plague, via an explosion. After this, they encountered a patrol of zombies led by a ghoul. They dispatched of the ghoul fairly quickly, and this is where we had to stop.
Hopefully next week we'll get a longer session off the ground; it seems like we aren't getting much done in these last couple sessions. Still learning our characters I guess =) See everyone for next week!
Note: As a roleplaying reward - Pieter, Nirreh & Ilivarra may all add 20 experience points to their total!
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