No Sterling for this session again; I've decided I will be retiring Seamus if I don't have some sort of idea if Sterling will be playing more regularly again, and Nirreh will also be retiring in mid-January, so we may be back down to 4-5 players again. On to the recap.
The party, not wanting to return the treasure they'd recovered, fought Gregor and his soldiers - or, tried, at least, but Seamus fell quickly and, when Gregor threatened to execute him, the party relented, handing over the treasure. Gregor left, laughing all the way, leaving the party extremely frustrated.
They returned to Amberforge and slept in an inn (making a point NOT to sleep at the Amberforge Inn), then went about resurrecting Vorgym. With the party back together, they decided to figure out their next move - after some deliberation and exploration of their options, they decided to break into Amberforge Manor and steal the stuff they'd recovered back from Gregor. They decided to use a menagerie entrance to the manor that was left unguarded; we had to stop here because it took a very long time for us to load the next map. We'll pick up next time with the party's infiltration into Amberforge Manor.
Probably going to figure out some way of getting map information to you guys in advance so we don't have this problem again; stay tuned. Session for next week should be on as normal.
No comments:
Post a Comment